Sid Meier's Civilization V

Sid Meier's Civilization V

*Medieval*
Viser 61-70 af 77 forekomster
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Opdatering: 27. okt. 2019 kl. 15:57

Corrected some unique units modified in v15
Other minor adjustments

Opdatering: 26. okt. 2019 kl. 18:28

Bug fix for occasional game crashing
Unique civilization units brought into medieval scope
Minor amendments

Opdatering: 17. okt. 2019 kl. 0:45

1 new building, aligning Piety policies with Medieval timescale, various other adjustments,

Opdatering: 14. okt. 2019 kl. 5:48

corrected ironworks change in previous v13

Opdatering: 14. okt. 2019 kl. 5:43

corrected a typo, one new building

Opdatering: 9. okt. 2019 kl. 15:32

small adjustments and additions

Opdatering: 3. okt. 2019 kl. 12:44

New naval unit and national wonder and a few additional corrections and amendments

Opdatering: 12. sep. 2019 kl. 14:22

Undercover Scout unit replaced by new Saboteur unit
various tweaks to mod and base game, including reducing long term unit maintenance costs

Opdatering: 3. sep. 2019 kl. 14:37

increased research cost of a couple of new technologies

Opdatering: 28. apr. 2019 kl. 4:06

various minor corrections and modifications