Sid Meier's Civilization V

Sid Meier's Civilization V

*Medieval*
Viser 31–40 av 77 bidrag
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Oppdatering: 26. nov. 2020 @ 14.46

minor amendments eg ocean going naval strengths, renaissance era tech costs

Oppdatering: 14. okt. 2020 @ 2.31

minor adjustment

Oppdatering: 21. sep. 2020 @ 14.03

Additional unit - Ghost Ship
Minor tweaks

Oppdatering: 22. aug. 2020 @ 15.37

Archaeology introduced late game
minor amendments

Oppdatering: 30. juli 2020 @ 9.36

Increased chance of culture victory by halving tourism influence levels (ie Influential at 50% tourism/culture ratio rather than 100%)
New Dry Garden building - less effective and more expensive than fresh water garden, but doesn't need fresh water
Other minor alterations

Oppdatering: 16. juli 2020 @ 14.44

allow science victory with Philosopher's Stone and Elixir of Life replacing Apollo Program and Spaceship.
make cultural victory more possible.
other minor amendments.

Oppdatering: 2. juli 2020 @ 8.47

minor amendments

Oppdatering: 1. juni 2020 @ 14.06

decreased unit maintenance cost

Oppdatering: 4. mai 2020 @ 15.17

minor rebalance of happiness and gold

Oppdatering: 23. apr. 2020 @ 17.35

various adjustments