Sid Meier's Civilization V

Sid Meier's Civilization V

*Medieval*
Показване на 31 — 40 от 77 постъпления
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Обновление: 26 ноем. 2020 в 14:46

minor amendments eg ocean going naval strengths, renaissance era tech costs

Обновление: 14 окт. 2020 в 2:31

minor adjustment

Обновление: 21 септ. 2020 в 14:03

Additional unit - Ghost Ship
Minor tweaks

Обновление: 22 авг. 2020 в 15:37

Archaeology introduced late game
minor amendments

Обновление: 30 юли 2020 в 9:36

Increased chance of culture victory by halving tourism influence levels (ie Influential at 50% tourism/culture ratio rather than 100%)
New Dry Garden building - less effective and more expensive than fresh water garden, but doesn't need fresh water
Other minor alterations

Обновление: 16 юли 2020 в 14:44

allow science victory with Philosopher's Stone and Elixir of Life replacing Apollo Program and Spaceship.
make cultural victory more possible.
other minor amendments.

Обновление: 2 юли 2020 в 8:47

minor amendments

Обновление: 1 юни 2020 в 14:06

decreased unit maintenance cost

Обновление: 4 май 2020 в 15:17

minor rebalance of happiness and gold

Обновление: 23 апр. 2020 в 17:35

various adjustments