Sid Meier's Civilization V

Sid Meier's Civilization V

*Medieval*
Menampilkan31-40 dari 77 kiriman
< 1  2  3  4  5  6 ... 8 >
Pembaruan: 26 Nov 2020 @ 2:46pm

minor amendments eg ocean going naval strengths, renaissance era tech costs

Pembaruan: 14 Okt 2020 @ 2:31am

minor adjustment

Pembaruan: 21 Sep 2020 @ 2:03pm

Additional unit - Ghost Ship
Minor tweaks

Pembaruan: 22 Agu 2020 @ 3:37pm

Archaeology introduced late game
minor amendments

Pembaruan: 30 Jul 2020 @ 9:36am

Increased chance of culture victory by halving tourism influence levels (ie Influential at 50% tourism/culture ratio rather than 100%)
New Dry Garden building - less effective and more expensive than fresh water garden, but doesn't need fresh water
Other minor alterations

Pembaruan: 16 Jul 2020 @ 2:44pm

allow science victory with Philosopher's Stone and Elixir of Life replacing Apollo Program and Spaceship.
make cultural victory more possible.
other minor amendments.

Pembaruan: 2 Jul 2020 @ 8:47am

minor amendments

Pembaruan: 1 Jun 2020 @ 2:06pm

decreased unit maintenance cost

Pembaruan: 4 Mei 2020 @ 3:17pm

minor rebalance of happiness and gold

Pembaruan: 23 Apr 2020 @ 5:35pm

various adjustments