Sid Meier's Civilization V

Sid Meier's Civilization V

*Medieval*
77 sonuçtan 31 ile 40 arası gösteriliyor
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Güncelleme: 26 Kas 2020 @ 14:46

minor amendments eg ocean going naval strengths, renaissance era tech costs

Güncelleme: 14 Eki 2020 @ 2:31

minor adjustment

Güncelleme: 21 Eyl 2020 @ 14:03

Additional unit - Ghost Ship
Minor tweaks

Güncelleme: 22 Ağu 2020 @ 15:37

Archaeology introduced late game
minor amendments

Güncelleme: 30 Tem 2020 @ 9:36

Increased chance of culture victory by halving tourism influence levels (ie Influential at 50% tourism/culture ratio rather than 100%)
New Dry Garden building - less effective and more expensive than fresh water garden, but doesn't need fresh water
Other minor alterations

Güncelleme: 16 Tem 2020 @ 14:44

allow science victory with Philosopher's Stone and Elixir of Life replacing Apollo Program and Spaceship.
make cultural victory more possible.
other minor amendments.

Güncelleme: 2 Tem 2020 @ 8:47

minor amendments

Güncelleme: 1 Haz 2020 @ 14:06

decreased unit maintenance cost

Güncelleme: 4 May 2020 @ 15:17

minor rebalance of happiness and gold

Güncelleme: 23 Nis 2020 @ 17:35

various adjustments