Sid Meier's Civilization VI

Sid Meier's Civilization VI

Extended Techtree [GS]
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更新于:2019 年 7 月 15 日 下午 11:02

Updated right version

更新于:2019 年 7 月 15 日 下午 12:30

Warfare Expanded
Restructured so that heavy cav and tank units, before melee/infantry most of the time
Switch ballteship to combined arms and attack helicopter to microprocessor
Restrucutred Fire Support Units from Modern to Information Age

更新于:2019 年 7 月 14 日 上午 4:30

Added Battleship to nuclear fission
Reworked the anti-cav line in information age

更新于:2019 年 7 月 6 日 上午 8:17

Added support for Burma Civic
Added Zoo and Aquarium to Scientific Theory
Added Cavalary to Military Science

更新于:2019 年 7 月 5 日 下午 12:13

更新于:2019 年 7 月 5 日 上午 11:56

Added real Compatibility for WarfareExpanded Complete
Adjusted costs of some techs according to the lated patch
Changed location of siege tower according to latest patch

更新于:2019 年 6 月 13 日 上午 11:39

More Cleanup and deleted some features which should not be in this version of the mod.

更新于:2019 年 6 月 13 日 上午 11:18

Added support for Real Building Upgrades.
Cleaned up the mod structure a little.
Changed some nodes and node-connections so the tree looks cleaner and have a better seperation of military and civil techs.

更新于:2019 年 5 月 28 日 上午 4:54

Deleted obsolete code in In SetUiTreeRow.sql thx to Foenix

更新于:2019 年 5 月 28 日 上午 4:50

Deleted obsolete code in In TechChangeCostsAndEra.sql thx to Foenix