RimWorld

RimWorld

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Description
This is a mod collection which improves RimWorld in a variety of ways without drifting away from how Vanilla RimWorld works. It is intended to feel like a non-invasive DLC or general improvement.

In other words, this is not just Quality of Life, it does adds a whole bunch of new content, but said content is harshly filtered.

The collection is intended to be used as a basis for a larger modpack. E:g. add this and it's base pack, then start adding fantasy mods or whatever you prefer for your next run.


Requirements


The collection assumes you're also using the Quality of Life & Base Pack.


Modpack Rules


To remain true to the above the collection is beholden by a few rules...

Note that failing these rules does not in any way mean that that mods are bad. Many of my own mods will fail these qualifications and get yeeted unto specialised lists.
1. Power Creep
Any mods which power-creeps vanilla is out.

2. Feature-Creep or Mod Conflict-prone
Any mod which lacks a clear purpose where it is hard to tell where it may conflict with another mod. This generally disqualifies all Mass-Tweak mods without a mission statement.

3. Loot/Spawn Table Pollution
Mods which tilt loot tables in a way that may crowd out vanilla content or fill it out with alternatives which are not on par with vanilla.

Mods a lot to the rare-item loot pool; causing items like healer mech serums to become very hard to obtain.
Mods adding many low-impact traits.
Mods adding cosmetic genes with a default/high `selectionWeight` causing them to crowd out vanilla genes.

4. Overhaul
Mods that change mechanics or behaviours in a way that may surprise players. E.g. VRE Genies making genies require antibiotics to function.

5. Bill Menu and side-grade bloat
Any mod that fills up any often-used menu with a lot of options that may either confuse the user, bloat up the interface will not go on this modlist.

Crafting bloat
Most harshly judges are mods that add lots intermediaries or side-grades. For example gun components, car suspenders, sheet metal screws.
Apparel bloat
Apparel is judged harshly, especially if they lack proper tags for outfits since this can make setting uniforms a pain.
Plantable plants, meals, etc.
Low-impact plants, meals, etc. which does not meaningfully change the gameplay but may obfuscate high-impact options.

It can be hard to spot some crucial mod sci-fi plant if the menu has yam, squash, aubergine, cucumbers, zucchini, ...
Side-grade bloat
Mods in general which add a lot of features or items insufficiently different from vanilla content.


Looking for...


The mod pack is especially looking for...
Improvements!
Quality of life changes, balance improvements, texture improvements, bugfixes, performance fixes.

Easy includes!
Hairstyles, item styles, cosmetic non-craftable props, backstories

Likely includes
Map variation, quests/events, animals, genes.

Maybe includes...
Redesigns of existing content, e.g. reimagining races, modifying combat.


Recommendations and Honourable Mentions


Vanilla Expanded
A lot of the mods are theme mods and are more suitable for adding when you know what theme you're going for. You probably don't want VFE Deserters for your medieval overhaul run.

Alpha Series by Sarg
Alpha Genes in particular which only failed to get onto this list due to selection weight of cosmetic or oddball genes like "fertility outdoors" cramping out vanilla genes a bit too much.
Alpha animals would also make it if not for the ability of some animals to really throw a curveball into the early game.

Facial Animation and its retexture mods
Rendering issues with major mods, especially mods adding humanlike monsters like zombies or xenotypes with custom heads.

A very cool inclusion if your final list works well with it.

Various amazing retexture mods
Mostly not here because they adhere to a non-vanilla style/theme, such as Fantasy rather than RimWorld's sci-fi.
Items (54)
[sbz] Fridge
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Fridge · Safe to add to a save game Add 7 types of fridges for neat storage Adds 7 types of fridges based on Adaptive Storage Framework. Does not function in temperatures above 100°C. All fridge can be used as hoppers, inclu...
[sbz] Neat Storage
Created by seobongzu
Neat Storage · Safe to add to a save game Add 24 types of furniture for neat storage I got tired of having 300 shelves with the same design. I wanted furniture that could neatly display items without hiding any, so I created this mod. These pieces of furni...
Adaptive Storage Framework
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change graphics depending on contents, tweak ...
Alpha Implants
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - Adds A LOT of very varied animal implants - Compatible with ALL animals from ALL mods IF they use base game animal body parts (plus patches for our VE and Alpha mods) - 4 tiers of implants: crude, prosthetic, bion...
Alpha Mythology
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds 25 new creatures to the diverse biomes of your Rimworlds, all of them based on mythological and magical creatures from different ancient cultures and sources. Similar to Alpha Animals, the philosophy of this mo...
Alpha Prefabs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds more than 200 Prefab structures that can be bought by the player to create awesome looking colonies. The more mods the players has, the more prefabs the catalog will contain. For optimal experience, you should ...
ATH's Retexture Apparel
Created by Anthitei
Adds simple jacket retexture. ...
Big and Small - Framework
Created by RedMattis
https://i.imgur.com/B4xmwit.png This is a framework for adding custom races and greatly extending the ability to do things with Genes and Hediffs. The mod is frequently performance-tested and aims to bring bliss even to the Performance Junkies over at Dubs...
Big and Small - Genes & More
Created by RedMattis
https://i.imgur.com/B4xmwit.png This core mod includes a number of Biotech genes, traits, and the C# framework to make things in other mods work. In total the mod contains 68 genes (as of writing), 11 of which are related to size. All are balanced for vani...
Big and Small - Sapient Animals
Created by RedMattis
https://i.imgur.com/B4xmwit.png Sapient Animals! Optionally also Mechanoids. https://i.imgur.com/5kSy2K0.png Most animals (and optionally mechanoids) can be made sapient using a craftable and findable "Cogni-Fi" gadget. A sapient animal will in most respec...
Bill Doors' Blue Archive Ideoligion Icons
Created by 3HST有限公司
Blue Archive icons for your ideoligion, self explanatory Some of the colored icons are supposed to be used with white ideoligion color. How to stop NPC factions from using them? Dev mode and edit mode tick box on the right top corner....
Childhood Backstories
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new childhood backstories for colony children. Backstories are assigned on their 13th birthday, based on what the child actually did and experienced for better immersion. Backstories come with skill modifiers, w...
Dark Ages : Beasts and Monsters
Created by Sir Van
https://raw.githubusercontent.com/SirVann/InfographicBank/main/Infographics/General_Infographics/Infographic_Description.png A new entry of the Dark Ages series inspired by medieval fantasy, folklores and tales in order to bring you new creatures to popula...
Dryads & Gauranlen Trees Reworked
Created by RedMattis
https://i.imgur.com/B4xmwit.png Instead of endless pruning the effectiveness of dryads and their trees depends on nature shrines and a respect for nature. Better Dryads https://i.imgur.com/7sUWmhM.png Dryads will now be much more active in helping your col...
Dune Style Pack
Mod adds a Style pack for the Ideology DLC - The dune style pack adds themed weapons, armor, and buildings to help fit the Arrakis experience. Style and weapons are Inspired by various Fan art and official works Inspired by; Dune originally created by Fran...
Dynamic Trade Interface
Created by Zeracronius
A high-performance and customizable trade interface originally inspired by Trade UI Revised. Written from scratch to not only avoid the biggest performance hits of the vanilla UI but to also allow for other mods to easily extend it with additional columns....
EasyIdeoSwitching
Created by Taggerung
Easy Ideo Switching This mod simply adds a big button on the ideology page to set your primary ideology. It also has an option in the settings to stop the primary changing when new people are converted so that you can run a colony with multiple ideologies ...
Endling (Last Of Their Kind)
Created by Aelanna
Sometimes, there's just no one left to go home to... I made this mod for my own use but decided to publish it in case anyone else might find it useful! Mod Contents This mini-mod adds a single new trait: Endling By choice, by tragedy, or simply by the slow...
Erin's Baldur's Gate 3 Hairs
Created by Erin
https://i.imgur.com/RD0RdCt.png Inspired by recent mod releases, I've decided to add some hairstyles from Baldur's Gate 3! More will be added at a later date, however right now it's just the origin characters. Check out this mod by Neronix for tons of DnD ...
Erin's Hairstyles - Redux
Created by Erin
https://i.imgur.com/zufEPvZ.png A collection of hairstyles to add a bit more variety on the Rim. This is a reworked, redrawn version of my previous mod, with many more styles! While this mod is content-complete, there may be updates in the future, so keep ...
Erin's Hairstyles 2
Created by Erin
https://i.imgur.com/B5NFuRQ.png A collection of even more hairstyles for your lovely colonists to use. More hairstyles will be added in the future, so keep an eye out! https://i.imgur.com/Jrygql3.png 22 new hairstyles with varying lengths and designs. http...
Extra Explosion Effects
Created by Keshash
I'm here to ask you one question, and one question only: EXPLOSIONS?!?! About This mod expands on visuals of high explosives. Everything described is purely eye-candy and has no effect on gameplay. All explosions of Bomb type now have extra effects: shockw...
Gunplay
Created by AUTOMATIC
ABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon mov...
Nice Bill Tab
Created by Andromeda
https://i.postimg.cc/tTW1k8Ys/about.png Let me tell you a fairy tale about beautiful UI in our beloved game I think that you, like me, are tired of playing Microsoft Excel, which is presented as a game. This extremely popular game is not actually a game? L...
Nice Hands Retexture
Created by Andromeda
A little bit nicer humanlike hands You'll need it when the circles stop looking pretty against other mods it's just a retexture of a good mod I'm surprised there aren't any similar retextures in workshop https://i.imgur.com/70ABVck.gif the size, shape and ...
Optimization: Meats - C# Edition
Created by SeoHyeon
Save game compatible? - Basically adding or removing this mod from mid-save will cause hash collision error. But you can use Mid-saver Saver to fix those error. Try use 'Fix hash collision' method. Instructions 1. Add Mid-saver Saver in your mods list and ...
Phaneron's Basic Storage
Created by Phaneron
https://i.imgur.com/mjTUVJM.png Here we go again, another storage mod. Basic Storage is meant as an attempt to give players highly varied storage options beyond the vanilla shelves, without cluttering the menu with dozens of different buildings. Basic Stor...
Playlist
Created by Aleksey
Playlist This mod lets you manage all the music from various sources in your game. It gives a playlist interface and playback controls with some simple mod options as well. I actually created this mod originally for 1.4 and was using it locally and private...
Progress Renderer
Created by Neptimus7
Progress Renderer STOP! See Known Bugs below Safe to add or remove at any time. You can add it now and disable it in mod settings, so it will be ready for the start of your next game. It auto-enables when starting a new game. Description Automatically crea...
Projectile Bullet Retexture
Created by Nomad D
****Note Intro**** *The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles. **The image is caused by the ShaderType"MoteGlow" code added to the graphicData Bullet projectile Are you tire...
Quality Colors (Continued)
Created by DawnsGlow
Colors the items in the trade window based on quality. Super simple mod, just colors items based on quality. Features settings, allowing you to change the color to your heart's desire! Should be compatible with everything. Color Presets: Default (New and i...
Random's Gene Assistant
Created by RandomCoughdrop
While running my own 100% ethical gene farm, I found it difficult to keep track of which genes I had extracted and which ones were still needed. I created a small patch that changes the color of the background for a gene based on its extraction status. • R...
ReBuild: Doors and Corners
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.5-Miller-rev1 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just th...
Research and Resource Rebalancing
Created by RedMattis
Rebalances or otherwise messes with a bunch of random mods. This is a mod where I unapologetically mess around with other people's mods to suit my own personal idea of what is balanced, cool, or good. Generally aims at a vanilla-type balance. Balance is ba...
Searchable Menus
Created by Kathanon
Adds a quick search field to any float menu that is at least a minimum size (configurable, default 15 options). The mouse cursor must be over the menu when typing, or the search field will not pick up the keypresses. Note that the menu will become shorter ...
Show Me Your Hands
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png Pawns show their hands on their weapon when drafted. Should work with most weapons, vanilla and modded. Based on Clutter Weapon Hands but dynamically sets the hands based on the graphics of the weapon. It will ho...
Simple HD Bodies
Created by RedMattis
https://i.imgur.com/B4xmwit.png This is a simple body retexture. Constrains within the exact same silhouette as vanilla bodies, so all apparel works with them. This was designed to be a simpler and a bit more vanilla-looking alternative to body texture swa...
Taste of Vanilla - The Alpha Mythology
Created by IcyCheeseCake
A re-texture for the "Alpha Mythology" By Sarg Bjornson's. Bring it closer to vanilla. FYI • Be sure to load this after the Alpha Mythology in the load order. • If you don't like some of the texture you can delete it by extract the mod and delete the textu...
Universal Blueprints
Created by 白金trigger
Universal Blueprints - The Ultimate Base Building Tool I. Four Core Features 1. Built-in Blueprint Browser Comes with 101 highly practical blueprints, displayed by category and supported with a favorite function. You can browse blueprint information, check...
Vanilla Animals Expanded — Royal Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png After expanding every single biome and animal type in the game, it’s about time we start expandin...
Vanilla Animals Expanded — Waste Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod! This unique mod expands the range of cr...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/7S9O9bk.png The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods. It contains all the shared code that powers features across the entire Vanilla Expanded series. Without this frame...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Races Expanded - Custom Icons
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/SvE2qsD.png See change notes on GitHub https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of R...
Vanilla Races Expanded - Highmate
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/ispHK94.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and t...
Vanilla Temperature Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/7a50Vky.png Check Change notes. https://i.imgur.com/gdedKZR.png Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings...
WeaponStats
Created by bodlosh
About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map. You can see weapons/apparel on the ground, equipped by your colonists, your enemies, your friendlies etc. You can sort by any attribut...
Xenohumans aren't Ugly (to each other)
Created by RedMattis
https://i.imgur.com/B4xmwit.png Now, if you'd ask anyone else though... This mod swaps out low-appaerance genes in some xenotypes to various "alien appearance" genes instead which makes them like similar xenotypes a bit more while there will be mutual disl...
Vanilla Base Generation Expanded
Created by Oskar Potocki
https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.5 onward. If you're on 1.4, please subscribe to THIS instead. Vanilla Base Generation Expand...
[FSF] Better Exploration Loot
Created by FrozenSnowFox
Description While the vanilla loot tables for exploration locations provide some decent items a lot of the time you'll question if it was really worth the time and effort you spent. This mod revamps the loot tables increasing the rewards, adding new items ...
Grimstone : Beasts 1.6 (Forked)
Created by pookiemaru
Updated and patched for 1.6 functionality and Odyssey - Unfertilized eggs have been added for Emperor Vulture, Griffar, Grimshadow and Tetras. - Beasts should spawn appropriately in all Odyssey 1.6 introduced biomes. Glowforest : Tetras 40%, Griffar 10%, G...
Gene Extractor Tiers
Created by RedMattis
https://i.imgur.com/B4xmwit.png Summary This mod adds improved versions of the gene extractor which will extract genes from a characters until you've extracted every gene available. An improved version can also extract archite genes. At default settings it...
Linked collections (3)
Red's Workshop Mods
Contains 45 items
Quality of Life & Base Pack
Contains 69 items
Vanilla Expanded
Contains 110 items
In 1 collection by RedMattis
Quality of Life & Base Pack
69 items