RimWorld
Facial Animations Xenotype Compatibility
Leaguenet  [pengembang] 25 Apr 2024 @ 1:07am
Supported mods
Both 1.5 and 1.4 versions currently support:

New for 1.5:

1.4 version additionally supports (slowly being ported to 1.5):
Terakhir diedit oleh Leaguenet; 22 Jan @ 1:31am
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Menampilkan 1-15 dari 37 komentar
JoeOwnage 9 Mei 2024 @ 4:28am 
Can you consider adding these ones?

Forgotten Realms Biotech Edition
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3068979395

Forgotten Realms Biotech Edition add-ons
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3242651474
Leaguenet  [pengembang] 9 Mei 2024 @ 4:38am 
Not specifically needed. Outland - Genetics is supported, hence these are too.
JoeOwnage 9 Mei 2024 @ 6:43am 
I think the add-ons add a couple of head types
Leaguenet  [pengembang] 9 Mei 2024 @ 8:29am 
Maybe, I'll have a look at some point - but the core Forgotten Realms is def already supported
S̶o̶r̶r̶y̶ t̶o̶ b̶o̶t̶h̶e̶r̶, I̶ w̶a̶s̶ w̶o̶n̶d̶e̶r̶i̶n̶g̶ i̶f̶ y̶o̶u̶ w̶o̶u̶l̶d̶ a̶d̶d̶ "T̶h̶e̶ P̶r̶o̶f̶a̶n̶e̶d̶", T̶h̶a̶n̶k̶ y̶o̶u̶. Never mind, 1.4 has compatibility but someone posted a fix, I am an ♥♥♥♥♥.
Terakhir diedit oleh Apollo-ello-ello; 17 Mei 2024 @ 11:01pm
Jolays 25 Jun 2024 @ 4:06am 
Does Archotech Genetics https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2995858859 need support since Outland - Genetics is already on the list?
Leaguenet  [pengembang] 1 Jul 2024 @ 3:58am 
@GeckoBoyer I haven't tested it personally, but it doesn't seem to add any new cosmetic bits of its own, so it should be all right. I recommend you try it (if you're running 1.4, no guarantees for 1.5).
Hello, please can you add support for the Profaned. The facial does work for the profaned, but their half undead skin doesn't show up properly.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3202008037

and also disable the facial for this faction? BoneReapers. Facial animation replaces their skeleton appearance.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3317177638

They're sister mods for the medieval overhaul. It's kind of waste to not see them in their undead forms.
Terakhir diedit oleh (≡◉‿‿◉≡); 28 Agu 2024 @ 4:18pm
NVM for the bone reapers. I saw a settings in facial animation that can disable them. But still the Profaned need's a compatibility since some of the faces have half human parts.
Terakhir diedit oleh (≡◉‿‿◉≡); 28 Agu 2024 @ 5:14pm
Leaguenet  [pengembang] 29 Agu 2024 @ 11:30am 
@(≡◉‿‿◉≡) Profaned added, though unfortunately not as elegantly as I would like to. They can't blend well with normal FA without setting the head type to empty in its editor
Any chance of the "Big and small" xenotypes being added?
Leaguenet  [pengembang] 29 Agu 2024 @ 12:45pm 
@Epic Mushroom they seem to take care of their own patching, more or less the same way I do with mine
Thanks :)
weEgestor 8 Sep 2024 @ 4:26pm 
Heya! Just wanted to check

But when you say "(Slowly being ported to 1.5)" in the 1.4 section, does that mean you are slowly porting the patches (and any other work that may be required) for those mods to work properly with your compat mod? or you waiting on something else?

I do hope to see Biotech expanded's patch in the futureeee, but regardless of that, thank you for your work on this mod <3
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