Space Engineers

Space Engineers

[OBSOLETE] Planetary Cargo Ships
Näytetään 1–10 / 27
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Päivitys: 24.9.2018 klo 10.57

Added detection for Modular Encounters Spawner which disables this mod if found.

Päivitys: 9.8.2018 klo 10.41

Päivitys: 26.7.2018 klo 12.38

Changed remoteControl.SetValue("SpeedLimit", value) to remoteControl.SpeedLimit = value in PrefabSpawningWatcher to possibly address a weird crash when Torch is involved.

Päivitys: 15.2.2018 klo 17.10

Potentially fixed bug that causes ships to not spawn when players are on multiple planets

Päivitys: 15.2.2018 klo 15.56

Päivitys: 20.1.2018 klo 17.46

Removed BuiltBy from prefabs and tuned the authorship removal for npc grids.

Päivitys: 10.1.2018 klo 17.53

Päivitys: 29.12.2017 klo 9.47

Added a Try/Catch to the TryGetPlanetElevation check since it was crashing for no identifiable reason. Any cargo ship that fails this check will be marked inactive.

Päivitys: 28.12.2017 klo 15.26

Added a check to ensure that TryGetPlanetElevation completes successfully

Päivitys: 13.12.2017 klo 7.41

Block authorship (built-by) is removed from grids upon spawning.