Space Engineers

Space Engineers

[OBSOLETE] Planetary Cargo Ships
1-10 van 27 items weergegeven
< 1  2  3 >
Update: 24 sep 2018 om 10:57

Added detection for Modular Encounters Spawner which disables this mod if found.

Update: 9 aug 2018 om 10:41

Update: 26 jul 2018 om 12:38

Changed remoteControl.SetValue("SpeedLimit", value) to remoteControl.SpeedLimit = value in PrefabSpawningWatcher to possibly address a weird crash when Torch is involved.

Update: 15 feb 2018 om 17:10

Potentially fixed bug that causes ships to not spawn when players are on multiple planets

Update: 15 feb 2018 om 15:56

Update: 20 jan 2018 om 17:46

Removed BuiltBy from prefabs and tuned the authorship removal for npc grids.

Update: 10 jan 2018 om 17:53

Update: 29 dec 2017 om 9:47

Added a Try/Catch to the TryGetPlanetElevation check since it was crashing for no identifiable reason. Any cargo ship that fails this check will be marked inactive.

Update: 28 dec 2017 om 15:26

Added a check to ensure that TryGetPlanetElevation completes successfully

Update: 13 dec 2017 om 7:41

Block authorship (built-by) is removed from grids upon spawning.