Space Engineers

Space Engineers

[OBSOLETE] Planetary Cargo Ships
Zobrazuje se 11–20 z 27 položek
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Aktualizace: 25. lis. 2017 v 17.49

- Fixed bug where ships would not assign to faction

Aktualizace: 24. lis. 2017 v 11.03

- Improved spawning system by using callback after ships spawn. Allows for better detection.
- Changed player detection for triggering spawn events.

Aktualizace: 16. říj. 2017 v 10.52

- Fixed a crash caused by removing a planet while ingame

Aktualizace: 15. říj. 2017 v 18.44

- Added check for possible duplicate planet.StorageName entry that may have been crashing mod.

Aktualizace: 8. říj. 2017 v 6.18

- Completely rewrote spawning system.
- Reduced random path checks to 25.
- Removed per-tick calculations.
- Added Territory Functionality
- Added Configuration File.

Aktualizace: 11. zář. 2017 v 9.55

Fixed issue with bots (Wolves/Spiders) preventing cargo ships from appearing

Aktualizace: 5. zář. 2017 v 9.33

Improvements to SubGrid detection and removal during despawn.

Aktualizace: 24. srp. 2017 v 17.14

Aktualizace: 23. srp. 2017 v 13.53

Bugfixes:

- Additional PrefabSpawningWatcher() precautions added.

Aktualizace: 23. srp. 2017 v 13.44

Bugfixes:

- Wolves / Spiders shoul not longer count as active players; triggering additional cargo ship spawns.
- Added additional null checks to PrefabSpawningWatcher() to try narrowing down a crash when using a respawn ship.