Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scrambled Antarctica [RF+GS+NFP+LP]
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Uppdatering: 27 dec, 2017 @ 11:12

Removed natural wonders that are inconsistant with the landscape. E.g: Dead Sea, Yosemite, etc.

Uppdatering: 17 okt, 2017 @ 16:46

Code tidy up to allow more natural wonders.

Uppdatering: 28 sep, 2017 @ 11:37

Allow lakes to be sources of rivers

Uppdatering: 14 aug, 2017 @ 15:48

Adjusted river defaults for a starker Antarctic landscape.

Uppdatering: 29 jul, 2017 @ 23:45

Tighten terrain generation logic for stronger coastal bias.

Uppdatering: 29 jul, 2017 @ 10:53

Removed addition of large lakes default in Summer '17 patch.

Uppdatering: 27 maj, 2017 @ 15:56

Swapped tundra/snow logic for balance.

Uppdatering: 27 maj, 2017 @ 15:44

Leaving some forest for balance. (It is a fantasy/thawed map)

Uppdatering: 26 maj, 2017 @ 19:02

More ice

Uppdatering: 26 maj, 2017 @ 18:43