Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scrambled Antarctica [RF+GS+NFP+LP]
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Update: 27 dec 2017 om 11:12

Removed natural wonders that are inconsistant with the landscape. E.g: Dead Sea, Yosemite, etc.

Update: 17 okt 2017 om 16:46

Code tidy up to allow more natural wonders.

Update: 28 sep 2017 om 11:37

Allow lakes to be sources of rivers

Update: 14 aug 2017 om 15:48

Adjusted river defaults for a starker Antarctic landscape.

Update: 29 jul 2017 om 23:45

Tighten terrain generation logic for stronger coastal bias.

Update: 29 jul 2017 om 10:53

Removed addition of large lakes default in Summer '17 patch.

Update: 27 mei 2017 om 15:56

Swapped tundra/snow logic for balance.

Update: 27 mei 2017 om 15:44

Leaving some forest for balance. (It is a fantasy/thawed map)

Update: 26 mei 2017 om 19:02

More ice

Update: 26 mei 2017 om 18:43