Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scrambled Antarctica [RF+GS+NFP+LP]
Viser 11–20 av 20 bidrag
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Oppdatering: 27. des. 2017 @ 11.12

Removed natural wonders that are inconsistant with the landscape. E.g: Dead Sea, Yosemite, etc.

Oppdatering: 17. okt. 2017 @ 16.46

Code tidy up to allow more natural wonders.

Oppdatering: 28. sep. 2017 @ 11.37

Allow lakes to be sources of rivers

Oppdatering: 14. aug. 2017 @ 15.48

Adjusted river defaults for a starker Antarctic landscape.

Oppdatering: 29. juli 2017 @ 23.45

Tighten terrain generation logic for stronger coastal bias.

Oppdatering: 29. juli 2017 @ 10.53

Removed addition of large lakes default in Summer '17 patch.

Oppdatering: 27. mai 2017 @ 15.56

Swapped tundra/snow logic for balance.

Oppdatering: 27. mai 2017 @ 15.44

Leaving some forest for balance. (It is a fantasy/thawed map)

Oppdatering: 26. mai 2017 @ 19.02

More ice

Oppdatering: 26. mai 2017 @ 18.43