Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scrambled Antarctica [RF+GS+NFP+LP]
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Aggiornamento: 27 dic 2017, 11:12

Removed natural wonders that are inconsistant with the landscape. E.g: Dead Sea, Yosemite, etc.

Aggiornamento: 17 ott 2017, 16:46

Code tidy up to allow more natural wonders.

Aggiornamento: 28 set 2017, 11:37

Allow lakes to be sources of rivers

Aggiornamento: 14 ago 2017, 15:48

Adjusted river defaults for a starker Antarctic landscape.

Aggiornamento: 29 lug 2017, 23:45

Tighten terrain generation logic for stronger coastal bias.

Aggiornamento: 29 lug 2017, 10:53

Removed addition of large lakes default in Summer '17 patch.

Aggiornamento: 27 mag 2017, 15:56

Swapped tundra/snow logic for balance.

Aggiornamento: 27 mag 2017, 15:44

Leaving some forest for balance. (It is a fantasy/thawed map)

Aggiornamento: 26 mag 2017, 19:02

More ice

Aggiornamento: 26 mag 2017, 18:43