Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scrambled Antarctica [RF+GS+NFP+LP]
Ergebnisse 11–20 von 20
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Update: 27. Dez. 2017 um 11:12

Removed natural wonders that are inconsistant with the landscape. E.g: Dead Sea, Yosemite, etc.

Update: 17. Okt. 2017 um 16:46

Code tidy up to allow more natural wonders.

Update: 28. Sep. 2017 um 11:37

Allow lakes to be sources of rivers

Update: 14. Aug. 2017 um 15:48

Adjusted river defaults for a starker Antarctic landscape.

Update: 29. Juli 2017 um 23:45

Tighten terrain generation logic for stronger coastal bias.

Update: 29. Juli 2017 um 10:53

Removed addition of large lakes default in Summer '17 patch.

Update: 27. Mai 2017 um 15:56

Swapped tundra/snow logic for balance.

Update: 27. Mai 2017 um 15:44

Leaving some forest for balance. (It is a fantasy/thawed map)

Update: 26. Mai 2017 um 19:02

More ice

Update: 26. Mai 2017 um 18:43