Stellaris
Scientifically Accurate Star Systems
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Actualizare: 27 febr. 2024 @ 14:06

Actualizare: 3 febr. 2024 @ 21:11

Balance tweaks, compatibility changes, a couple of bug fixes.
Incorporation of new systems, DLC, etc.
Honestly, it's been seven months - so changes might be more substantial than I realize. hahaha.

Actualizare: 3 iun. 2023 @ 5:20

Actualizare: 15 mart. 2023 @ 13:04

Actualizare: 14 mart. 2023 @ 14:41

-Should be compatible with 3.7.2
Still need to thoroughly play-test

Actualizare: 13 mart. 2023 @ 13:18

-Adjusted spawning of star systems to be sequential, rather than all from the sol initializer, to simulate the relative direction of the respective stars.
-Up to 27 systems will now spawn, though smaller maps may not always generate all 27.
-Moved the neighbor initializers to a new initializer file.
-Adjusted logarithmic size system.

Actualizare: 19 ian. 2023 @ 2:06

Actualizare: 19 ian. 2023 @ 2:03

Actualizare: 19 ian. 2023 @ 1:24

-Slight edits to TOI-700 e
-Added a new pre-scripted system
-Adjusted ship engagement range to better fit with 3.6 combat changes

Actualizare: 25 sept. 2022 @ 18:58