Stellaris

Stellaris

Scientifically Accurate Star Systems
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Opdatering: 27. feb. 2024 kl. 14:06

Opdatering: 3. feb. 2024 kl. 21:11

Balance tweaks, compatibility changes, a couple of bug fixes.
Incorporation of new systems, DLC, etc.
Honestly, it's been seven months - so changes might be more substantial than I realize. hahaha.

Opdatering: 3. juni 2023 kl. 5:20

Opdatering: 15. mar. 2023 kl. 13:04

Opdatering: 14. mar. 2023 kl. 14:41

-Should be compatible with 3.7.2
Still need to thoroughly play-test

Opdatering: 13. mar. 2023 kl. 13:18

-Adjusted spawning of star systems to be sequential, rather than all from the sol initializer, to simulate the relative direction of the respective stars.
-Up to 27 systems will now spawn, though smaller maps may not always generate all 27.
-Moved the neighbor initializers to a new initializer file.
-Adjusted logarithmic size system.

Opdatering: 19. jan. 2023 kl. 2:06

Opdatering: 19. jan. 2023 kl. 2:03

Opdatering: 19. jan. 2023 kl. 1:24

-Slight edits to TOI-700 e
-Added a new pre-scripted system
-Adjusted ship engagement range to better fit with 3.6 combat changes

Opdatering: 25. sep. 2022 kl. 18:58