Garry's Mod

Garry's Mod

Prop Hunt Extended (Hide and Seek with Props)
Ergebnisse 41–50 von 72
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Update: 13. Jun. 2016 um 17:06

Update: 13. Jun. 2016 um 17:03

Update: 13. Jun. 2016 um 17:02

Update: 13. Jun. 2016 um 16:59

Update: 13. Jun. 2016 um 16:51

Update: 13. Jun. 2016 um 16:16

Update: 13. Jun. 2016 um 16:10

Update: 13. Jun. 2016 um 15:48

Update: 13. Jun. 2016 um 13:57

  • Removed dependency on Fretta
  • Implemented RoundManager and expanded PlayerManager
  • Implemented individual Player Classes (Spectator, Seeker, Hider)
  • Implemented individual Round States (PreMatch, PreRound, Hide, Seek, PostRound, PostMatch)
  • Configuration system is based on ConVars and ConCmds now, so it can be completely set from server.cfg for example.
  • Hiders: Interact with the world by crouching.
  • Seekers: Your Player Model depends on cl_playermodel now! Gone are the days of only diaper babies!

Update: 13. Jun. 2016 um 13:55

Hiders implemented, Camera (Hiders) implemented, Collisions adjusted\n