Garry's Mod

Garry's Mod

Prop Hunt Extended (Hide and Seek with Props)
Ergebnisse 31–40 von 72
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Update: 13. Jun. 2016 um 18:28

  • Implemented Camera: Seekers can now also toggle between First & Third Person mode.
  • Fixed a bug in which switching from Spectator to a Team would render you invisible.
  • Fixed a bug in which switching from Hider to Spectator would keep the Prop alive.
  • Fixed a bug in which certain events wouldn't trigger ClientSide (InitialSpawn, Spawn, ViewOffset, Hull)
  • Fixed a bug which would allow Hiders to have an invisible prop by using First Person (How the...)
  • Seekers can now break func_breakable's without taking damage (glass, grates, etc).

Update: 13. Jun. 2016 um 18:23

Update: 13. Jun. 2016 um 18:18

Update: 13. Jun. 2016 um 18:16

Update: 13. Jun. 2016 um 18:09

Update: 13. Jun. 2016 um 17:51

Update: 13. Jun. 2016 um 17:50

Update: 13. Jun. 2016 um 17:45

Update: 13. Jun. 2016 um 17:41

Update: 13. Jun. 2016 um 17:17