Crusader Kings III

Crusader Kings III

Rise and Fall
Mostrando 31-40 de 77 aportaciones
< 1  2  3  4  5  6 ... 8 >
Actualización: 17 SEP a las 3:05 a. m.

- Bug fix so legitimists only check for independent rulers now

Actualización: 13 SEP a las 2:25 p. m.

- Added base chance for legitimist camps to be created from -1, 0 and +1 with -1 being default
- Legitimacy chance removed for legitimist chance and replaced with realm stability check instead
- A popup is created when a legitimist camp is created that can potentially target you
- Reduced warlord opinion of liege to -10 from -30
- Added a popular opinion check for realm stability
- Legitimist camp should now only invade when they believe they are stronger

Actualización: 9 SEP a las 6:04 p. m.

- Added more trait checks for adventurer chance bonuses
- Added gender checks for adventurer chance bonuses
- Bug fixed adventurer/puppet event

Actualización: 7 SEP a las 2:25 p. m.

Actualización: 7 SEP a las 2:21 p. m.

- Improve adventurer effect scope checks and logic

Actualización: 7 SEP a las 1:41 p. m.

- Loser of legitimist war will be imprisoned now

Actualización: 7 SEP a las 1:30 p. m.

- Refactored adventurer code, fixes a lot of bugs
- Legitimists will lose all cbs they have on the defender if they lose the war, prevent repeated attacks

Actualización: 7 SEP a las 1:27 p. m.

Actualización: 7 SEP a las 10:35 a. m.

- You can view adventurer info chance to see calculations in the character menu and right click menu
- Brave no longer gives bonus to adventure chance
- Adventurer chance now also scales with their opinion of the title holder
- More bug fixes to adventurers
- Bug fix intrigue calculation, it was to high before so you should see less adventurers being created

Actualización: 6 SEP a las 7:04 p. m.

- Base chance of legitimist camp being created reduced