Crusader Kings III

Crusader Kings III

Rise and Fall
Visar 31–40 av 77 poster
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Uppdatering: 17 sep @ 3:05

- Bug fix so legitimists only check for independent rulers now

Uppdatering: 13 sep @ 14:25

- Added base chance for legitimist camps to be created from -1, 0 and +1 with -1 being default
- Legitimacy chance removed for legitimist chance and replaced with realm stability check instead
- A popup is created when a legitimist camp is created that can potentially target you
- Reduced warlord opinion of liege to -10 from -30
- Added a popular opinion check for realm stability
- Legitimist camp should now only invade when they believe they are stronger

Uppdatering: 9 sep @ 18:04

- Added more trait checks for adventurer chance bonuses
- Added gender checks for adventurer chance bonuses
- Bug fixed adventurer/puppet event

Uppdatering: 7 sep @ 14:25

Uppdatering: 7 sep @ 14:21

- Improve adventurer effect scope checks and logic

Uppdatering: 7 sep @ 13:41

- Loser of legitimist war will be imprisoned now

Uppdatering: 7 sep @ 13:30

- Refactored adventurer code, fixes a lot of bugs
- Legitimists will lose all cbs they have on the defender if they lose the war, prevent repeated attacks

Uppdatering: 7 sep @ 13:27

Uppdatering: 7 sep @ 10:35

- You can view adventurer info chance to see calculations in the character menu and right click menu
- Brave no longer gives bonus to adventure chance
- Adventurer chance now also scales with their opinion of the title holder
- More bug fixes to adventurers
- Bug fix intrigue calculation, it was to high before so you should see less adventurers being created

Uppdatering: 6 sep @ 19:04

- Base chance of legitimist camp being created reduced