Crusader Kings III

Crusader Kings III

Rise and Fall
Viser 31–40 av 77 bidrag
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Oppdatering: 17. sep. @ 3.05

- Bug fix so legitimists only check for independent rulers now

Oppdatering: 13. sep. @ 14.25

- Added base chance for legitimist camps to be created from -1, 0 and +1 with -1 being default
- Legitimacy chance removed for legitimist chance and replaced with realm stability check instead
- A popup is created when a legitimist camp is created that can potentially target you
- Reduced warlord opinion of liege to -10 from -30
- Added a popular opinion check for realm stability
- Legitimist camp should now only invade when they believe they are stronger

Oppdatering: 9. sep. @ 18.04

- Added more trait checks for adventurer chance bonuses
- Added gender checks for adventurer chance bonuses
- Bug fixed adventurer/puppet event

Oppdatering: 7. sep. @ 14.25

Oppdatering: 7. sep. @ 14.21

- Improve adventurer effect scope checks and logic

Oppdatering: 7. sep. @ 13.41

- Loser of legitimist war will be imprisoned now

Oppdatering: 7. sep. @ 13.30

- Refactored adventurer code, fixes a lot of bugs
- Legitimists will lose all cbs they have on the defender if they lose the war, prevent repeated attacks

Oppdatering: 7. sep. @ 13.27

Oppdatering: 7. sep. @ 10.35

- You can view adventurer info chance to see calculations in the character menu and right click menu
- Brave no longer gives bonus to adventure chance
- Adventurer chance now also scales with their opinion of the title holder
- More bug fixes to adventurers
- Bug fix intrigue calculation, it was to high before so you should see less adventurers being created

Oppdatering: 6. sep. @ 19.04

- Base chance of legitimist camp being created reduced