Crusader Kings III

Crusader Kings III

Rise and Fall
Showing 31-40 of 77 entries
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Update: 17 Sep @ 3:05am

- Bug fix so legitimists only check for independent rulers now

Update: 13 Sep @ 2:25pm

- Added base chance for legitimist camps to be created from -1, 0 and +1 with -1 being default
- Legitimacy chance removed for legitimist chance and replaced with realm stability check instead
- A popup is created when a legitimist camp is created that can potentially target you
- Reduced warlord opinion of liege to -10 from -30
- Added a popular opinion check for realm stability
- Legitimist camp should now only invade when they believe they are stronger

Update: 9 Sep @ 6:04pm

- Added more trait checks for adventurer chance bonuses
- Added gender checks for adventurer chance bonuses
- Bug fixed adventurer/puppet event

Update: 7 Sep @ 2:25pm

Update: 7 Sep @ 2:21pm

- Improve adventurer effect scope checks and logic

Update: 7 Sep @ 1:41pm

- Loser of legitimist war will be imprisoned now

Update: 7 Sep @ 1:30pm

- Refactored adventurer code, fixes a lot of bugs
- Legitimists will lose all cbs they have on the defender if they lose the war, prevent repeated attacks

Update: 7 Sep @ 1:27pm

Update: 7 Sep @ 10:35am

- You can view adventurer info chance to see calculations in the character menu and right click menu
- Brave no longer gives bonus to adventure chance
- Adventurer chance now also scales with their opinion of the title holder
- More bug fixes to adventurers
- Bug fix intrigue calculation, it was to high before so you should see less adventurers being created

Update: 6 Sep @ 7:04pm

- Base chance of legitimist camp being created reduced