Garry's Mod
Map Sweepers | ПВЕ ШУТЕР
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Обновление: 24 авг в 13:01

Small integration.

Обновление: 24 авг в 12:12

Scaling required sweepers for nukes, prewarbridge in validmaps, better mainframe softlock prevention, APC passengers, new scoreboard, fixed mainframe generation unreliability

Обновление: 19 авг в 7:50

Lua error fixes

Обновление: 17 авг в 18:46

Sentinel changes, APC, optimisation, fixes, balance adjustments, lobby text for VIPs.

Обновление: 15 авг в 12:22

Misc Fixes, minor balance adjustments, fixed vorts using their shield charge ability when no valid targets are nearby, gave vorts an effect when their shield-charge ability is ready to use.

Обновление: 12 авг в 8:03

Fixes, low-res support, respawns shown when dead

Обновление: 11 авг в 7:39

Sudden death & difficulty settings. Different objective progress indicators. Z offset in locator. Ammo crate prefabs. 64-bit / mcore pop-up. Print time taken for map data algorithms (bspreader, pathfinder, analyse).

Обновление: 9 авг в 10:27

Fix fog FarZ being stuck low if a mission ended during a storm on infestation. Fixed mainframe/flashpoints being impossible to complete if any of their mission entities were removed. Repairable vehicles. Fix missile platform navigation. Brighter flashlight. Detection for player clips / excluding areas that are blocked by them from generation.

Обновление: 7 авг в 6:52

Allow console commands to be called by dedicated server consoles.

Обновление: 7 авг в 5:50

Fixed evac trampoline glitch.