Garry's Mod

Garry's Mod

VRMod x64 - Extended
Viser 91–100 av 140 bidrag
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Oppdatering: 3. juli @ 23.51

Melee: added better collision model, with a fallback mechanism (in case user provides incorrect model) and a reset button in a melee tab

Oppdatering: 3. juli @ 20.10

-Fixed startup laser pointer state hook (it was forcing it on)

Oppdatering: 3. juli @ 15.30

-Complete rewrite of the pickup mechanics:

  • Addressed the bug where you could pick up 2 items with one hand at the same time, and the second one would start levitating after drop.
  • Addressed the bug where if you would pickup a weapon that is on top of the prop, you would have that prop glued to your hand as a bonus.
  • Added a pickup boost for a weapons, so it would be easier to pickup while precision is needed for props.
  • Now in settings pickup limit is a checkbox. That either turns weight limit on or off, not a slider with 4 values that doesn't change anything ( it wasn't my code ahaha)

Oppdatering: 2. juli @ 17.53

-More reliable way to trigger auto start after map change

Oppdatering: 2. juli @ 12.24

-VGUI: Fixed ArcVR menu is not showing for the client

Oppdatering: 2. juli @ 12.08

-Fixed laser pointer not staying on after reload

Oppdatering: 1. juli @ 19.31

-Fixed multiplayer

Oppdatering: 1. juli @ 13.18

-UI: Preventing numpad from getting "stuck"

Oppdatering: 1. juli @ 12.32

-VGUI: fixed lua error on exit from the vgui settings

Oppdatering: 30. juni @ 18.25

-UI: added ability to interact with UI and numpad in a vehicle with grips