Garry's Mod

Garry's Mod

VRMod x64 - Extended
Viser 51-60 af 134 forekomster
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Opdatering: 24. juli kl. 10:23

-Significant optimization of the core components (Performance boost)
-Smoother gravity gun rotations

Opdatering: 20. juli kl. 7:30

-Dev: exposed VR RT resolution as global (using it instead of desktop resolution in ArcVR now for scopes)

Opdatering: 18. juli kl. 13:38

-Fix for [VRMod_x64 - Extended] lua/vrmod/base/vrmod_network.lua:221: attempt to perform arithmetic on field 'delay' (a nil value)

Opdatering: 18. juli kl. 1:19

-Fix for [VRMod_x64 - Extended] lua/vrmod/io/vrmod_physhands.lua:120: attempt to index field 'viewModelInfo' (a nil value)

Opdatering: 17. juli kl. 13:52

-Fixed: not swapping weapon to arcvr if we already have it in inventory + added stunstick to default list

Opdatering: 17. juli kl. 12:28

-Moved vrmod_blacklist.txt from data to data/vrmod_drop_blacklist.txt (if you had anything there can copy/paste to the new file)
-Fixed Flat2Vr weapon replacer that replaces flat weapons with ArcVr ones, it creates a file in /data/vrmod/vrmod_weapon_replacement.txt that can be edited. Can be disabled in settings

Opdatering: 16. juli kl. 14:13

-Fixed: Player can see both world and a view model simultaneously.
-Fixed: Numpad keeps tracking the cursor even when it's not focused on.
-Optimization: various performance improvements.

Opdatering: 15. juli kl. 16:31

-Added: legacy build support (not tested)

Opdatering: 15. juli kl. 3:03

Melee(Dev): damage Multiplier can be used with customImpactType

Opdatering: 15. juli kl. 2:20

Melee: slightly improved detection of the vertical melee weapons, enough to push this update