Total War: WARHAMMER III

Total War: WARHAMMER III

Warhammer 1 Texture Update Project
Showing 11-20 of 25 entries
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Update: 4 Oct, 2024 @ 7:06pm

Fixed Cairnwraith scythes being wrong colour
Fixed Grail Relique
Fixed Bretonnia RoR and made icons to better represent their look (Model Pack)

Update: 3 Oct, 2024 @ 2:15pm

Big Bretonnia update
Fixed a lot of broken textures for Bretonnia horses random colours

Update: 20 Aug, 2024 @ 6:02pm

Added Chs Artillery and Chaos Dwarf artillerymen
Added Dwarf Artillery

Update: 11 Jul, 2024 @ 5:42pm

Removed Wurrzag
Redid Sigvald
Did Chaos Horses (Marauder horses wasn't turning out right so left them alone.)

Update: 26 Jun, 2024 @ 2:42pm

Fixed the weird black armour for Empire, CA added a blue alpha layer to the masks
Fixed a couple small texture issues

Update: 26 Jun, 2024 @ 12:18pm

Separated out rigid meshes and wsmodels

Update: 25 Jun, 2024 @ 12:49pm

Update: 11 Jun, 2024 @ 2:41am

Fixed Karl Franz feathers

Update: 11 Jun, 2024 @ 12:13am

Started beastmen and Vampire Counts
removed masks from wh1 as they used blue channel
added wh1 advisor

Update: 28 May, 2024 @ 5:06pm

Added a fair bit of Bretonnia
Keep in mind Bretonnia is the absolute lowest quality assets and CA should really just redo them from scratch.