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Can you remove the dependancy with "Warhammer 1 Update Project Model Fixes" please ?
It's a pain when you use Hooveric Reskin and the Mod Manager. Thank you ! :)
And thanks for the reply, I mostly asking because I did wonder why I haven't seen any mods that do that and neither your mod is aiming at that goal.
https://images.steamusercontent.com/ugc/17148590258129493698/12B6E839E04EDD83552F151307CA3F05F2964939/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
If the model fixes mod is not required, and it conflicts with reskins and other mods, can you please make it not required? The vastly superior PropJoe Mod Manager shows missing masters, which isn't a problem in and of itself, but ignoring it can mean that we won't see other potential missing masters in the future unless we always check, its just messy and unnecessary and a time waster.
Alternatively if this is off the table for some reason, please let me know and I'll make a local copy of this mod to alleviate this issue.
Thanks!
That might be impossible to fix sadly.
A small issue I've noticed is that the colour of Bretonnian lances don't match the palette of their unit variant (the capes work flawlessly).
Barnak's assets mod seems to work better on the demigryphs, reiksguard, and blazing sun, but that might be intentional, and they work flawlessly together anyway.
Your work is heavily appreciated, despite the ordeal I'm sure it is.
Vlad's armor still looks very pixellated though... :(