Total War: WARHAMMER III

Total War: WARHAMMER III

Warhammer 1 Texture Update Project
277 Comments
Dead Baron  [author] 10 hours ago 
i had a fix in the model pack, but i removed it due to complaints of it causing issues with other mods. not much i can do about it
Cell Tv 10 hours ago 
The state troops white hair beards, in vanilla, for some reason the soldiers have almost white beards.
Octavia Goetia 17 hours ago 
fix how?
Cell Tv 17 hours ago 
Is posible to fix thee empire tate troops withe beards?
joshwiz23 7 Oct @ 6:18pm 
Greattt thx.
Dead Baron  [author] 7 Oct @ 6:15pm 
It will never need an update, it just replaces textures. It will work just fine
joshwiz23 7 Oct @ 6:11pm 
does this need an update or no?
Dead Baron  [author] 7 Oct @ 6:09pm 
They have always heard us. It won't change.
REITERPALLASCH 7 Oct @ 6:06pm 
Same here man. I hope CA hears us this time but I have my doubts.
Dead Baron  [author] 7 Oct @ 6:03pm 
I just want a better game for everyone. I only posted my review because I'm upset with the state of every total war game and it keeps getting worse.
Tag_Ur_It--> 7 Oct @ 5:53pm 
vvvv saw the review too. Came here to say you do incredible work for the community and it is incredibly appreciated
REITERPALLASCH 7 Oct @ 5:45pm 
Dead saw your review for TWWH3 calling CA out, thank you for speaking up for all of us brother
Octavia Goetia 5 Oct @ 11:22am 
found out about it when i noticed how... awkwardly oversized the dwarf ranger teeth are, like, they're three times too big at least.
Dead Baron  [author] 5 Oct @ 11:17am 
Are you a small dentist? How did you even find that lol. The fix will be in the model fixes pack next update.
Octavia Goetia 5 Oct @ 10:52am 
The blonde, braided beard head variant of dwarf warriors seems to have a missing alpha channel on the teeth, any fix?
PIXY_UNICORN 8 Sep @ 1:35pm 
When using with Hooverics reskin, should this mod go first or second in load order?
Dead Baron  [author] 26 Aug @ 8:40am 
I have it there because otherwise people won't know it exists. No one reads descriptions
sirmicou85 26 Aug @ 1:10am 
Hello ! Awesome mod and work ! :)

Can you remove the dependancy with "Warhammer 1 Update Project Model Fixes" please ?

It's a pain when you use Hooveric Reskin and the Mod Manager. Thank you ! :)
Dead Baron  [author] 25 Aug @ 8:39am 
Of course it requires manual work. Even if you use AI (which really only makes textures look worse) you have to manually feed each individual texture to the ai. It takes time. It's not so hard as it is tedious. As for potential, as I stated that's not the goal of my mod. There's always room for improvement but I just wanted to fix the textures as they converted them horribly
The Baron 25 Aug @ 7:27am 
@Dead Baron Do you think there is a potential for improvements ? how hard/demanding is it for a project like this? Is upscalers valid to achieve this or is it something that needs manual work?

And thanks for the reply, I mostly asking because I did wonder why I haven't seen any mods that do that and neither your mod is aiming at that goal.
Dead Baron  [author] 24 Aug @ 5:20pm 
The resolution didn't change for the other textures or the newer ones either. Some changed, some actually got smaller in game 3. My goal wasn't to improve the textures, my goal was to fix the textures to be what they should've been.
The Baron 24 Aug @ 4:00pm 
@Dead Baron I noticed your comment to someone else regarding not upping the ress, may I ask why? is it demanding a lot of extra work (I am not familiar with this process)? Is this even feasible or even worth the effort? While I am really appreciative of your work I am still very much bummed that CA never bothered to bring the old models to the same quality standard of the newer models. Texture resolution, Details, Breads (empire characters), Vegetation, doodles (skulls,rocks, buildings), and so on... they feel very much outdated.
caligero3000 18 Aug @ 6:45am 
Thanks for your service, Soldier, you're awesome!
Dead Baron  [author] 13 Aug @ 1:01am 
Fixed the empire general and Karl Franz helms for next update
Dead Baron  [author] 26 Jul @ 8:36am 
I'm aware. It's a material map Issue I believe. I can try to fix it but that requires a lot of work so give it time.
Misfortunate Son 26 Jul @ 7:20am 
The helmet of the Empire General looks brighter than the rest of his armor. Not using any mods other than this and Warhammer 1 Update Project Model Fixes.
https://images.steamusercontent.com/ugc/17148590258129493698/12B6E839E04EDD83552F151307CA3F05F2964939/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
SlickWally 19 Jul @ 8:46am 
Good work man!! the different is night and day!! keep up the good work!
Dead Baron  [author] 18 Jul @ 1:04pm 
However I did notice I missed the Shaggoth textures so I included them for next update
Dead Baron  [author] 18 Jul @ 12:57pm 
I didn't make the armours "darker", that is how they look in Total Warhammer 1. All I'm doing is manually converting textures. There are some I made a little darker intentionally but I have reworked them over time as it wasn't true to the legacy.
GroveJr 17 Jul @ 12:49pm 
Hi, could you also make all dragon ogre armors darker? They look a bit out of place since you made all chaos warriors darker
Dead Baron  [author] 8 Jul @ 1:20pm 
realistically it will never need an update, just replaces textures
Dead Baron  [author] 8 Jul @ 1:20pm 
Doesn't need an update
Vedat Çölgeçen 8 Jul @ 8:20am 
pls update
Vladooods 29 Apr @ 1:13pm 
please remove old advisor!
Replay64 8 Apr @ 11:49am 
@dead baron nvm this is vanilla behaviour.
Dead Baron  [author] 7 Apr @ 7:17pm 
try with just this mod active. i just edit the textures so it shouldnt mess with lod at all
Replay64 7 Apr @ 5:32pm 
The dwarf rangers have some strange lods they are full blue very bright.
Dead Baron  [author] 12 Mar @ 6:39pm 
all i can say is try it out, the model pack might cause conflicts, it isnt exactly required
Gary Buster Holmes 11 Mar @ 9:20pm 
Would this be compatible with faction reskin mods? For example, I use an armored empire reskin, would it still work for other races or is it completely incompatible?
Dead Baron  [author] 7 Mar @ 7:38am 
That's not what this mod does. I'm not increasing textures at all. I'm just simply converting them manually instead of with a program.
Strelok 7 Mar @ 2:53am 
A very good solution would be to increase the resolution of textures using AI, not necessarily to 4k and super clarity, but at least approximately to the level of textures of the tww 3 dlc units. Thank you for your work.
Dead Baron  [author] 4 Mar @ 7:11am 
The second pack breaks hooveric
Dead Baron  [author] 4 Mar @ 7:11am 
It's not screen treating, it's a model issue. Don't use the second part of this mod, it's not required I just did that so ppl know about it
Player 12 Feb @ 2:14pm 
Hi thank you so much for this!

If the model fixes mod is not required, and it conflicts with reskins and other mods, can you please make it not required? The vastly superior PropJoe Mod Manager shows missing masters, which isn't a problem in and of itself, but ignoring it can mean that we won't see other potential missing masters in the future unless we always check, its just messy and unnecessary and a time waster.

Alternatively if this is off the table for some reason, please let me know and I'll make a local copy of this mod to alleviate this issue.

Thanks!
Dead Baron  [author] 4 Feb @ 6:54am 
Not that I've noticed. I have set it up to replace textures and they are the same size as base game textures, only issue is the file is a little big. I am most the way done so it shouldn't get too much bigger.
Phrozehn 4 Feb @ 6:48am 
Heyo, love the idea of the mod. Is there a performance/load time impact?
Octavia Goetia 29 Jan @ 9:55pm 
alrighty, thanks
Dead Baron  [author] 29 Jan @ 7:43pm 
I assumed it was intentionally left out. I don't believe I did their texture yet so it isn't as if I'm not adding it on purpose. When I port it, it will be as it is in WH1.
Octavia Goetia 29 Jan @ 2:14pm 
any plans to add back that one emblem the imperial artillery crewmen had on their chest back in warhammer 1? That's a detail that didn't make it to wh3 and it wasn't reintroduced in this mod as of right now
Octavia Goetia 27 Jan @ 2:43pm 
actually, it seems like the bug occurs when BOTH this mod AND warhammer 3 visual bug fixes are enabled... any reason as to why?