Total War: WARHAMMER III

Total War: WARHAMMER III

Warhammer 1 Texture Update Project
Se afișează 11-20 din 25 intrări
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Actualizare: 4 oct. 2024 @ 19:06

Fixed Cairnwraith scythes being wrong colour
Fixed Grail Relique
Fixed Bretonnia RoR and made icons to better represent their look (Model Pack)

Actualizare: 3 oct. 2024 @ 14:15

Big Bretonnia update
Fixed a lot of broken textures for Bretonnia horses random colours

Actualizare: 20 aug. 2024 @ 18:02

Added Chs Artillery and Chaos Dwarf artillerymen
Added Dwarf Artillery

Actualizare: 11 iul. 2024 @ 17:42

Removed Wurrzag
Redid Sigvald
Did Chaos Horses (Marauder horses wasn't turning out right so left them alone.)

Actualizare: 26 iun. 2024 @ 14:42

Fixed the weird black armour for Empire, CA added a blue alpha layer to the masks
Fixed a couple small texture issues

Actualizare: 26 iun. 2024 @ 12:18

Separated out rigid meshes and wsmodels

Actualizare: 25 iun. 2024 @ 12:49

Actualizare: 11 iun. 2024 @ 2:41

Fixed Karl Franz feathers

Actualizare: 11 iun. 2024 @ 0:13

Started beastmen and Vampire Counts
removed masks from wh1 as they used blue channel
added wh1 advisor

Actualizare: 28 mai 2024 @ 17:06

Added a fair bit of Bretonnia
Keep in mind Bretonnia is the absolute lowest quality assets and CA should really just redo them from scratch.