Total War: WARHAMMER III

Total War: WARHAMMER III

Warhammer 1 Texture Update Project
Zobrazuje se 11–20 z 25 položek
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Aktualizace: 4. říj. 2024 v 19.06

Fixed Cairnwraith scythes being wrong colour
Fixed Grail Relique
Fixed Bretonnia RoR and made icons to better represent their look (Model Pack)

Aktualizace: 3. říj. 2024 v 14.15

Big Bretonnia update
Fixed a lot of broken textures for Bretonnia horses random colours

Aktualizace: 20. srp. 2024 v 18.02

Added Chs Artillery and Chaos Dwarf artillerymen
Added Dwarf Artillery

Aktualizace: 11. čvc. 2024 v 17.42

Removed Wurrzag
Redid Sigvald
Did Chaos Horses (Marauder horses wasn't turning out right so left them alone.)

Aktualizace: 26. čvn. 2024 v 14.42

Fixed the weird black armour for Empire, CA added a blue alpha layer to the masks
Fixed a couple small texture issues

Aktualizace: 26. čvn. 2024 v 12.18

Separated out rigid meshes and wsmodels

Aktualizace: 25. čvn. 2024 v 12.49

Aktualizace: 11. čvn. 2024 v 2.41

Fixed Karl Franz feathers

Aktualizace: 11. čvn. 2024 v 0.13

Started beastmen and Vampire Counts
removed masks from wh1 as they used blue channel
added wh1 advisor

Aktualizace: 28. kvě. 2024 v 17.06

Added a fair bit of Bretonnia
Keep in mind Bretonnia is the absolute lowest quality assets and CA should really just redo them from scratch.