Total War: WARHAMMER III

Total War: WARHAMMER III

Warhammer 1 Texture Update Project
11-20 van 25 items weergegeven
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Update: 4 okt 2024 om 19:06

Fixed Cairnwraith scythes being wrong colour
Fixed Grail Relique
Fixed Bretonnia RoR and made icons to better represent their look (Model Pack)

Update: 3 okt 2024 om 14:15

Big Bretonnia update
Fixed a lot of broken textures for Bretonnia horses random colours

Update: 20 aug 2024 om 18:02

Added Chs Artillery and Chaos Dwarf artillerymen
Added Dwarf Artillery

Update: 11 jul 2024 om 17:42

Removed Wurrzag
Redid Sigvald
Did Chaos Horses (Marauder horses wasn't turning out right so left them alone.)

Update: 26 jun 2024 om 14:42

Fixed the weird black armour for Empire, CA added a blue alpha layer to the masks
Fixed a couple small texture issues

Update: 26 jun 2024 om 12:18

Separated out rigid meshes and wsmodels

Update: 25 jun 2024 om 12:49

Update: 11 jun 2024 om 2:41

Fixed Karl Franz feathers

Update: 11 jun 2024 om 0:13

Started beastmen and Vampire Counts
removed masks from wh1 as they used blue channel
added wh1 advisor

Update: 28 mei 2024 om 17:06

Added a fair bit of Bretonnia
Keep in mind Bretonnia is the absolute lowest quality assets and CA should really just redo them from scratch.