Total War: WARHAMMER III

Total War: WARHAMMER III

Warhammer 1 Texture Update Project
Mostrando 11-20 de 25 aportaciones
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Actualización: 4 OCT 2024 a las 19:06

Fixed Cairnwraith scythes being wrong colour
Fixed Grail Relique
Fixed Bretonnia RoR and made icons to better represent their look (Model Pack)

Actualización: 3 OCT 2024 a las 14:15

Big Bretonnia update
Fixed a lot of broken textures for Bretonnia horses random colours

Actualización: 20 AGO 2024 a las 18:02

Added Chs Artillery and Chaos Dwarf artillerymen
Added Dwarf Artillery

Actualización: 11 JUL 2024 a las 17:42

Removed Wurrzag
Redid Sigvald
Did Chaos Horses (Marauder horses wasn't turning out right so left them alone.)

Actualización: 26 JUN 2024 a las 14:42

Fixed the weird black armour for Empire, CA added a blue alpha layer to the masks
Fixed a couple small texture issues

Actualización: 26 JUN 2024 a las 12:18

Separated out rigid meshes and wsmodels

Actualización: 25 JUN 2024 a las 12:49

Actualización: 11 JUN 2024 a las 2:41

Fixed Karl Franz feathers

Actualización: 11 JUN 2024 a las 0:13

Started beastmen and Vampire Counts
removed masks from wh1 as they used blue channel
added wh1 advisor

Actualización: 28 MAY 2024 a las 17:06

Added a fair bit of Bretonnia
Keep in mind Bretonnia is the absolute lowest quality assets and CA should really just redo them from scratch.