Total War: WARHAMMER III

Total War: WARHAMMER III

Warhammer 1 Texture Update Project
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Uppdatering: 4 okt, 2024 @ 19:06

Fixed Cairnwraith scythes being wrong colour
Fixed Grail Relique
Fixed Bretonnia RoR and made icons to better represent their look (Model Pack)

Uppdatering: 3 okt, 2024 @ 14:15

Big Bretonnia update
Fixed a lot of broken textures for Bretonnia horses random colours

Uppdatering: 20 aug, 2024 @ 18:02

Added Chs Artillery and Chaos Dwarf artillerymen
Added Dwarf Artillery

Uppdatering: 11 jul, 2024 @ 17:42

Removed Wurrzag
Redid Sigvald
Did Chaos Horses (Marauder horses wasn't turning out right so left them alone.)

Uppdatering: 26 jun, 2024 @ 14:42

Fixed the weird black armour for Empire, CA added a blue alpha layer to the masks
Fixed a couple small texture issues

Uppdatering: 26 jun, 2024 @ 12:18

Separated out rigid meshes and wsmodels

Uppdatering: 25 jun, 2024 @ 12:49

Uppdatering: 11 jun, 2024 @ 2:41

Fixed Karl Franz feathers

Uppdatering: 11 jun, 2024 @ 0:13

Started beastmen and Vampire Counts
removed masks from wh1 as they used blue channel
added wh1 advisor

Uppdatering: 28 maj, 2024 @ 17:06

Added a fair bit of Bretonnia
Keep in mind Bretonnia is the absolute lowest quality assets and CA should really just redo them from scratch.