Total War: WARHAMMER III

Total War: WARHAMMER III

Warhammer 1 Texture Update Project
Viser 11-20 af 25 forekomster
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Opdatering: 4. okt. 2024 kl. 19:06

Fixed Cairnwraith scythes being wrong colour
Fixed Grail Relique
Fixed Bretonnia RoR and made icons to better represent their look (Model Pack)

Opdatering: 3. okt. 2024 kl. 14:15

Big Bretonnia update
Fixed a lot of broken textures for Bretonnia horses random colours

Opdatering: 20. aug. 2024 kl. 18:02

Added Chs Artillery and Chaos Dwarf artillerymen
Added Dwarf Artillery

Opdatering: 11. juli 2024 kl. 17:42

Removed Wurrzag
Redid Sigvald
Did Chaos Horses (Marauder horses wasn't turning out right so left them alone.)

Opdatering: 26. juni 2024 kl. 14:42

Fixed the weird black armour for Empire, CA added a blue alpha layer to the masks
Fixed a couple small texture issues

Opdatering: 26. juni 2024 kl. 12:18

Separated out rigid meshes and wsmodels

Opdatering: 25. juni 2024 kl. 12:49

Opdatering: 11. juni 2024 kl. 2:41

Fixed Karl Franz feathers

Opdatering: 11. juni 2024 kl. 0:13

Started beastmen and Vampire Counts
removed masks from wh1 as they used blue channel
added wh1 advisor

Opdatering: 28. maj 2024 kl. 17:06

Added a fair bit of Bretonnia
Keep in mind Bretonnia is the absolute lowest quality assets and CA should really just redo them from scratch.