XCOM 2
[WOTC] Universal Threat Assessment
Hiển thị 1-8 trong 8 mục
Cập nhật: 26 Thg11, 2024 @ 2:14pm
bởi Zelfana

Added new functionality to also replace any effects granting Overwatch reserve action points to other units without X2Effect_ThreatAssessment. This is configured manually because they are next to impossible to fix automatically.

Added overwatch abilities from Lucubrations Sniper Class to config.

Cập nhật: 28 Thg10, 2024 @ 9:32pm
bởi Zelfana

Config updates.

Cập nhật: 27 Thg09, 2024 @ 7:10pm
bởi Zelfana

Added support for Tesla Trooper Class and Chemthrower Addon Redux.

Cập nhật: 12 Thg02, 2024 @ 5:13am
bởi Zelfana

Internal code overhauled to automatically support weapons with iTypicalActionCost of 2 that are able to use Overwatch with 1 AP due to the ability's action point cost ignoring that iTypicalActionCost because it does not have bAddWeaponTypicalCost set to true. This usually happens when a 2 AP weapon has 'Overwatch' instead of 'SniperRifleOverwatch'.

This new functionality uses a new config array OverwatchAbilities that should contain all typical overwatch abilities.

Also moved chemthrower overwatch shots last in priority.

Cập nhật: 6 Thg02, 2024 @ 1:38pm
bởi Zelfana

Added config options for forcing weapons getting treated as if they had iTypicalActionCost of 1. Nothing forced by default.

Also added chemthrower overwatch support. (This is potentially dangerous.)

Cập nhật: 6 Thg02, 2024 @ 2:01am
bởi Zelfana

Minor code tweak to support abilities without an ammo cost.

Cập nhật: 5 Thg02, 2024 @ 10:44pm
bởi Zelfana

Cập nhật: 5 Thg02, 2024 @ 10:31pm
bởi Zelfana