XCOM 2

XCOM 2

[WOTC] Universal Threat Assessment
Zobrazuje se 1–8 z 8 položek
Aktualizace: 26. lis. 2024 v 14.14
provedl Zelfana

Added new functionality to also replace any effects granting Overwatch reserve action points to other units without X2Effect_ThreatAssessment. This is configured manually because they are next to impossible to fix automatically.

Added overwatch abilities from Lucubrations Sniper Class to config.

Aktualizace: 28. říj. 2024 v 21.32
provedl Zelfana

Config updates.

Aktualizace: 27. zář. 2024 v 19.10
provedl Zelfana

Added support for Tesla Trooper Class and Chemthrower Addon Redux.

Aktualizace: 12. úno. 2024 v 5.13
provedl Zelfana

Internal code overhauled to automatically support weapons with iTypicalActionCost of 2 that are able to use Overwatch with 1 AP due to the ability's action point cost ignoring that iTypicalActionCost because it does not have bAddWeaponTypicalCost set to true. This usually happens when a 2 AP weapon has 'Overwatch' instead of 'SniperRifleOverwatch'.

This new functionality uses a new config array OverwatchAbilities that should contain all typical overwatch abilities.

Also moved chemthrower overwatch shots last in priority.

Aktualizace: 6. úno. 2024 v 13.38
provedl Zelfana

Added config options for forcing weapons getting treated as if they had iTypicalActionCost of 1. Nothing forced by default.

Also added chemthrower overwatch support. (This is potentially dangerous.)

Aktualizace: 6. úno. 2024 v 2.01
provedl Zelfana

Minor code tweak to support abilities without an ammo cost.

Aktualizace: 5. úno. 2024 v 22.44
provedl Zelfana

Aktualizace: 5. úno. 2024 v 22.31
provedl Zelfana