XCOM 2
[WOTC] Universal Threat Assessment
Menampilkan1-8 dari 8 kiriman
Pembaruan: 26 Nov 2024 @ 2:14pm
berdasarkan Zelfana

Added new functionality to also replace any effects granting Overwatch reserve action points to other units without X2Effect_ThreatAssessment. This is configured manually because they are next to impossible to fix automatically.

Added overwatch abilities from Lucubrations Sniper Class to config.

Pembaruan: 28 Okt 2024 @ 9:32pm
berdasarkan Zelfana

Config updates.

Pembaruan: 27 Sep 2024 @ 7:10pm
berdasarkan Zelfana

Added support for Tesla Trooper Class and Chemthrower Addon Redux.

Pembaruan: 12 Feb 2024 @ 5:13am
berdasarkan Zelfana

Internal code overhauled to automatically support weapons with iTypicalActionCost of 2 that are able to use Overwatch with 1 AP due to the ability's action point cost ignoring that iTypicalActionCost because it does not have bAddWeaponTypicalCost set to true. This usually happens when a 2 AP weapon has 'Overwatch' instead of 'SniperRifleOverwatch'.

This new functionality uses a new config array OverwatchAbilities that should contain all typical overwatch abilities.

Also moved chemthrower overwatch shots last in priority.

Pembaruan: 6 Feb 2024 @ 1:38pm
berdasarkan Zelfana

Added config options for forcing weapons getting treated as if they had iTypicalActionCost of 1. Nothing forced by default.

Also added chemthrower overwatch support. (This is potentially dangerous.)

Pembaruan: 6 Feb 2024 @ 2:01am
berdasarkan Zelfana

Minor code tweak to support abilities without an ammo cost.

Pembaruan: 5 Feb 2024 @ 10:44pm
berdasarkan Zelfana

Pembaruan: 5 Feb 2024 @ 10:31pm
berdasarkan Zelfana