XCOM 2
[WOTC] Universal Threat Assessment
1–8 из 8
Обновление: 26 ноя. 2024 г. в 14:14
автор: Zelfana

Added new functionality to also replace any effects granting Overwatch reserve action points to other units without X2Effect_ThreatAssessment. This is configured manually because they are next to impossible to fix automatically.

Added overwatch abilities from Lucubrations Sniper Class to config.

Обновление: 28 окт. 2024 г. в 21:32
автор: Zelfana

Config updates.

Обновление: 27 сен. 2024 г. в 19:10
автор: Zelfana

Added support for Tesla Trooper Class and Chemthrower Addon Redux.

Обновление: 12 фев. 2024 г. в 5:13
автор: Zelfana

Internal code overhauled to automatically support weapons with iTypicalActionCost of 2 that are able to use Overwatch with 1 AP due to the ability's action point cost ignoring that iTypicalActionCost because it does not have bAddWeaponTypicalCost set to true. This usually happens when a 2 AP weapon has 'Overwatch' instead of 'SniperRifleOverwatch'.

This new functionality uses a new config array OverwatchAbilities that should contain all typical overwatch abilities.

Also moved chemthrower overwatch shots last in priority.

Обновление: 6 фев. 2024 г. в 13:38
автор: Zelfana

Added config options for forcing weapons getting treated as if they had iTypicalActionCost of 1. Nothing forced by default.

Also added chemthrower overwatch support. (This is potentially dangerous.)

Обновление: 6 фев. 2024 г. в 2:01
автор: Zelfana

Minor code tweak to support abilities without an ammo cost.

Обновление: 5 фев. 2024 г. в 22:44
автор: Zelfana

Обновление: 5 фев. 2024 г. в 22:31
автор: Zelfana