XCOM 2
[WOTC] Universal Threat Assessment
8 Comments
Zelfana  [author] 6 Feb, 2024 @ 1:30pm 
I couldn't actually find where Mod Jam does that change to cannons. I know that ABB/ABW changes cannons to 2 AP and swaps in the sniper rifle abilities to facilitate that and that also goes for their overwatch in those.

I can still include config to be able to force 1 AP behavior for cannons but won't put it as default as it's not that way for every setup.
Zelfana  [author] 6 Feb, 2024 @ 10:38am 
There is a iTypicalActionCost on weapon templates that is used for that. I guess there could be exceptions like that where that will not be accurate. I will look into what I can do about handling those.
MrMister 6 Feb, 2024 @ 8:13am 
Something else to confirm - for the multi-AP check, are you looking whether the weapon has costs multiple AP to standard shot, or multiple AP to OW?

Thinking of LMGs in Mod Jam, which cost 2AP to standard-shot but 1AP to OW.
Zelfana  [author] 6 Feb, 2024 @ 2:27am 
There is a priority order for abilities to try, it is configurable (but you probably don't need to touch it). Basically tries all kinds of primary weapon overwatches first, then pistols and finally autoguns. First one with ammo available will get used (unless configured to not look for alternatives).
MrMister 6 Feb, 2024 @ 2:22am 
Love the image, love the mod; thanks!

SO how's this work? First it tries making the target enter its primary weapon OW, and if it either doesn't have a valid ability or it costs more than 1AP it tries it with the secondary, then if idem tries with pistol slot?

Or does it try in a specific order for non-pistol gun, then pistol, then Intercept, regardless of which weapon is in which slot?
Zelfana  [author] 6 Feb, 2024 @ 1:58am 
After a brief look in the Intercept code, it is very unlikely to be able to work with this.
Zelfana  [author] 6 Feb, 2024 @ 1:48am 
I did not have the opportunity to test that as it works quite different from normal overwatch. So if anyone wants to test and report back, be my guest. You'll have to add the "overwatch shot" ability of that to the config.
Yumi 6 Feb, 2024 @ 1:44am 
will this work with melee overwatch from stormrider class?