Space Engineers

Space Engineers

WeaponCore - 2.5
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Update: 21 Oct, 2024 @ 12:59pm

Update: 21 Oct, 2024 @ 10:39am

Update: 20 Oct, 2024 @ 3:47pm

Update: 20 Oct, 2024 @ 1:04pm

Update: 20 Oct, 2024 @ 12:49pm

Debugging breadcrumbs

Update: 20 Oct, 2024 @ 10:49am

Update: 15 Oct, 2024 @ 9:11am

- Updated default behavior for targeting biologicals (on if turret can target characters) and neutrals (off) to be consistent across survival and creative world. Only applies to newly placed turrets, will not impact existing BPs.

Update: 14 Oct, 2024 @ 7:35pm

- Fixed BaseDamageCutoff not including scaling

Update: 14 Oct, 2024 @ 1:23pm

Helps if I actually include all the files to update

Update: 14 Oct, 2024 @ 10:27am

- Reworked hud info display to show size (diameter) of enemies instead of a block count based figure
- Reworked hud info to show speed, range, and name when minimized instead of threat, range, and name
- Added v205 (Contact) weapons to vanilla replacer