Cosmoteer : architecte et commandant de vaisseaux spatiaux

Cosmoteer : architecte et commandant de vaisseaux spatiaux

Tiered Parts
Affichage des entrées 31-40 sur 116
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Mis à jour le : 29 nov. 2024 à 12h58
par Cend

hopefully finally fixed the flex storage while it's also accessible from inside the ship

Mis à jour le : 28 nov. 2024 à 14h05
par Cend

Changed the storage capacity of the flex storage to reflect stack size of the resource stored (same for the 5 per stack resources, 8 times more for the 40 per stack ones), added door locations so internal drop-off and pickup are possible, fixed storing so the flex storage is preferred over normal storage rooms
*** WARNING *** I will be removing the fixed storage rooms next big version change. Please switch over to flex storage if you're still using the older ones

Mis à jour le : 27 nov. 2024 à 2h49
par Cend

reflected changes to Vanilla in 0.28.0

Mis à jour le : 24 nov. 2024 à 13h18
par Cend

reflected changes in base game to this mod

Mis à jour le : 8 oct. 2024 à 12h49
par Cend

BatteryConsumer DefaultPriority got renamed in base game
PartCrew1 DefaultPriority got renamed as well

Mis à jour le : 25 juil. 2024 à 14h47
par Cend

- changed resource cost of higher tier chainguns to conform with how it's handled on other tech with tristeel

Mis à jour le : 23 juil. 2024 à 1h36
par Cend

- updated mod to conform to changes to the lasers in base game

Mis à jour le : 20 juil. 2024 à 8h34
par Cend

- added Hyperium Condenser to Tier 1 for those of us getting stuck because they forgot to bring enough fuel - it needs 1000 batteries to produce one hyperium to balance it
- reduced spread on point defense per tier
- adjusted prices on tiered resources - you now can make some money up-converting them but it's much harder to just buy the high-tier materials

Mis à jour le : 12 juil. 2024 à 0h16
par Cend

- added a new (flexible) type of storage that is supposed to replace the resource block storage rooms, which works somewhat like the diamond factory storing carbon
- reduced coil usage of the coil to hypercoil factory

Mis à jour le : 4 juil. 2024 à 8h01
par Cend

changed how the mod changes the required fields for some components (important for rocket thrusters as those are also changed by ETT)