Cosmoteer : architecte et commandant de vaisseaux spatiaux

Cosmoteer : architecte et commandant de vaisseaux spatiaux

Tiered Parts
Affichage des entrées 11-20 sur 116
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Mis à jour le : 2 aout à 15h43
par Cend

fixed sr arc shields crashing the game - that Overclock_ArcShieldToggle2 shouldn't have been in there

Mis à jour le : 31 juil. à 6h26
par Cend

- Mostly adapted to the changes introduced by Meltdown (some values might be off as i did these during the development process of Meltdown)
- Added Massive Spherical Shields (yes they are intentionally that large, with the area around them being blocked)

Mis à jour le : 29 mai à 3h02
par Cend

minor bugfix (deck cannons were not inheriting the mk1 part)

Mis à jour le : 28 mai à 18h19
par Cend

minor fix (flak_cannon_large_mk1 was missing from the partslist)

Mis à jour le : 28 mai à 17h15
par Cend

Fixed Mining Laser Mk3 (40 degrees oscillation is a bit much)
Fixed Power Storage battery lights
Added the Chaingun (Mk1 - 8) to buffable parts
Fixed Chaingun Magazines - they should now work with vanilla chainguns
Fixed firing rate of Cannons - they should fire noticeably faster with Weapon Control Room now

Mis à jour le : 28 mai à 13h35
par Cend

- Added Observatory (buffs sight range of Sensor Array when built next to it)
- Added Weapon Control Rooms (not fully working yet - chainguns don't get buffed, med and large cannons don't benefit as much as they should)

Redid a lot of the mod to be easier to manage, moved a lot of things around so submods need to be adapted.

MK1 versions of vanilla parts i had to adapt can be found in the Tier 1 tab when you unlock the vanilla parts.

Most higher tier parts inherit from MK1 now so if you change something, look if you only need to mod the MK1 version, or all of them.

Mis à jour le : 25 mai à 16h34
par Cend

- Fixed Factory Control Rooms not actually supplying energy
- Added Massive Thrusters - they're the next step up from Huge ones (more powerful but also more sluggish)
- Added Observatory - an AddOn to the Sensor Room that boosts Sight Range

- Several minor additions and fixes to tooltips

Mis à jour le : 21 mai à 12h04
par Cend

fixed storage room capacities for most processed materials (e.g. coils and metals), they weren't adapted to changed stack size back when that happened in the base game

Mis à jour le : 20 mai à 7h57
par Cend

finally colored the resource icons

Mis à jour le : 14 mai à 5h07
par Cend

fixed Chaingun Magazines