Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Modular Missiles
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Aggiornamento: 16 set, 9:52

- Make mod compatible with game v0.30.0

Aggiornamento: 13 set, 17:16

- Fix crash with sound update

Aggiornamento: 30 lug, 20:48

- Update mod for game v0.30.0 (meltdown update)
- Use editor part sub-groups for missile and mine launchers
- Internal mod restructuring

Aggiornamento: 9 lug 2024, 10:33

- Fix issue with save loading (hopefully)

Aggiornamento: 8 lug 2024, 10:06

- Use workaround to display more buffs
- Various internal updates and refactors

Aggiornamento: 19 giu 2024, 11:52

- Add electroshock missiles, a new missile type using EMP missile parts and creates a lingering power-draining field
- Fix frag missiles turn rate not scaling with segment buffs
- Fix code mod stat panel not showing the increased blast radius from torpedoes

Aggiornamento: 22 apr 2024, 11:18

- Fix some missing strings and broken textures
- Add EML integration for displaying missile stats

Aggiornamento: 5 gen 2024, 10:13

- Fix crash when opening resource manager while using frag missiles
- Add placeholder icon for frag missile tech

Aggiornamento: 4 gen 2024, 12:19

- Add frag missiles, a new missile type using the large missile model and spawns damaging fragments on impact
- Update tech tree to match changes in vanilla

Aggiornamento: 29 ott 2023, 10:45

- Fix crash when used with other mods that significantly change missile hp