Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Modular Missiles
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Aggiornamento: 24 ott 2023, 11:04

- Hotfix for 1.5.10 applying the changes to heat consistently to both missiles and torpedoes

Aggiornamento: 24 ott 2023, 10:33

- 1.5.10 had some broken rule defs, reverting to an older version until they can be fixed

Aggiornamento: 24 ott 2023, 10:25

- Adjust heat missile penetration stream, hopefully making it more consistent
- Move launcher positions forward half a block to hopefully reduce source ship collisions

Aggiornamento: 12 lug 2023, 9:26

- Fix issue with missile not showing targeting lines
- Mark mod as compatible with 0.23

Aggiornamento: 29 mag 2023, 10:28

- Reduce HEAT shrapnel damage by 1/3
- Reduce HEAT missile health by 75%

Aggiornamento: 28 mar 2023, 10:14

- Adjust modular mines and addons to match changes in vanilla mines

Aggiornamento: 6 mar 2023, 10:33

- Fixed missile health scaling

Aggiornamento: 13 feb 2023, 13:53

- Marked as compatible with game v0.21.0

Aggiornamento: 4 feb 2023, 12:17

- Backend changes to prepare for unified parts fork

Aggiornamento: 30 gen 2023, 13:49

- Make HEAT missile inherit collision logic from HE missiles