Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Modular Missiles
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Aggiornamento: 22 nov 2022, 14:37

Implemented modular mines

Aggiornamento: 14 nov 2022, 10:48

- Rebalanced missile modules, removing most of their downsides
- Payload module now has diminising returns but also slightly increases explosion radius

Aggiornamento: 13 nov 2022, 13:12

- The 4 major missile stats are now all visible
- Experimental fix for missiles getting deleted on save and reload

Aggiornamento: 11 nov 2022, 11:53

- Added EMP missile stats to tooltip

Aggiornamento: 11 nov 2022, 11:01

- New EMP missiles mode for modular missile launcher.
- Add sprites for modular missile segments and launchers when they are not connected to a loader.
- Some under-the-hood improvements to make the mod run better and easier to maintain.

Aggiornamento: 9 nov 2022, 10:04

- Fixed a crash related to missing localization keys in keybinding screen.
- Lower-bounded missile range, acceleration, and turn rate at 10% of base value.

Aggiornamento: 8 nov 2022, 11:06

First Version