Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Modular Missiles
Показані результати 1–10 із 37
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Оновлено: 16 верес. о 9:52

- Make mod compatible with game v0.30.0

Оновлено: 13 верес. о 17:16

- Fix crash with sound update

Оновлено: 30 лип. о 20:48

- Update mod for game v0.30.0 (meltdown update)
- Use editor part sub-groups for missile and mine launchers
- Internal mod restructuring

Оновлено: 9 лип. 2024 о 10:33

- Fix issue with save loading (hopefully)

Оновлено: 8 лип. 2024 о 10:06

- Use workaround to display more buffs
- Various internal updates and refactors

Оновлено: 19 черв. 2024 о 11:52

- Add electroshock missiles, a new missile type using EMP missile parts and creates a lingering power-draining field
- Fix frag missiles turn rate not scaling with segment buffs
- Fix code mod stat panel not showing the increased blast radius from torpedoes

Оновлено: 22 квіт. 2024 о 11:18

- Fix some missing strings and broken textures
- Add EML integration for displaying missile stats

Оновлено: 5 січ. 2024 о 10:13

- Fix crash when opening resource manager while using frag missiles
- Add placeholder icon for frag missile tech

Оновлено: 4 січ. 2024 о 12:19

- Add frag missiles, a new missile type using the large missile model and spawns damaging fragments on impact
- Update tech tree to match changes in vanilla

Оновлено: 29 жовт. 2023 о 10:45

- Fix crash when used with other mods that significantly change missile hp