Cosmoteer: Raumschiffarchitekt & Kommandant

Cosmoteer: Raumschiffarchitekt & Kommandant

[DIGI] Modular Missiles
Ergebnisse 1–10 von 37
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Update: 16. Sep. um 9:52

- Make mod compatible with game v0.30.0

Update: 13. Sep. um 17:16

- Fix crash with sound update

Update: 30. Jul. um 20:48

- Update mod for game v0.30.0 (meltdown update)
- Use editor part sub-groups for missile and mine launchers
- Internal mod restructuring

Update: 9. Jul. 2024 um 10:33

- Fix issue with save loading (hopefully)

Update: 8. Jul. 2024 um 10:06

- Use workaround to display more buffs
- Various internal updates and refactors

Update: 19. Jun. 2024 um 11:52

- Add electroshock missiles, a new missile type using EMP missile parts and creates a lingering power-draining field
- Fix frag missiles turn rate not scaling with segment buffs
- Fix code mod stat panel not showing the increased blast radius from torpedoes

Update: 22. Apr. 2024 um 11:18

- Fix some missing strings and broken textures
- Add EML integration for displaying missile stats

Update: 5. Jan. 2024 um 10:13

- Fix crash when opening resource manager while using frag missiles
- Add placeholder icon for frag missile tech

Update: 4. Jan. 2024 um 12:19

- Add frag missiles, a new missile type using the large missile model and spawns damaging fragments on impact
- Update tech tree to match changes in vanilla

Update: 29. Okt. 2023 um 10:45

- Fix crash when used with other mods that significantly change missile hp