Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Modular Missiles
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Update: 16 sep om 9:52

- Make mod compatible with game v0.30.0

Update: 13 sep om 17:16

- Fix crash with sound update

Update: 30 jul om 20:48

- Update mod for game v0.30.0 (meltdown update)
- Use editor part sub-groups for missile and mine launchers
- Internal mod restructuring

Update: 9 jul 2024 om 10:33

- Fix issue with save loading (hopefully)

Update: 8 jul 2024 om 10:06

- Use workaround to display more buffs
- Various internal updates and refactors

Update: 19 jun 2024 om 11:52

- Add electroshock missiles, a new missile type using EMP missile parts and creates a lingering power-draining field
- Fix frag missiles turn rate not scaling with segment buffs
- Fix code mod stat panel not showing the increased blast radius from torpedoes

Update: 22 apr 2024 om 11:18

- Fix some missing strings and broken textures
- Add EML integration for displaying missile stats

Update: 5 jan 2024 om 10:13

- Fix crash when opening resource manager while using frag missiles
- Add placeholder icon for frag missile tech

Update: 4 jan 2024 om 12:19

- Add frag missiles, a new missile type using the large missile model and spawns damaging fragments on impact
- Update tech tree to match changes in vanilla

Update: 29 okt 2023 om 10:45

- Fix crash when used with other mods that significantly change missile hp