Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Modular Missiles
Показване на 1 — 10 от 37 постъпления
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Обновление: 16 септ. в 9:52

- Make mod compatible with game v0.30.0

Обновление: 13 септ. в 17:16

- Fix crash with sound update

Обновление: 30 юли в 20:48

- Update mod for game v0.30.0 (meltdown update)
- Use editor part sub-groups for missile and mine launchers
- Internal mod restructuring

Обновление: 9 юли 2024 в 10:33

- Fix issue with save loading (hopefully)

Обновление: 8 юли 2024 в 10:06

- Use workaround to display more buffs
- Various internal updates and refactors

Обновление: 19 юни 2024 в 11:52

- Add electroshock missiles, a new missile type using EMP missile parts and creates a lingering power-draining field
- Fix frag missiles turn rate not scaling with segment buffs
- Fix code mod stat panel not showing the increased blast radius from torpedoes

Обновление: 22 апр. 2024 в 11:18

- Fix some missing strings and broken textures
- Add EML integration for displaying missile stats

Обновление: 5 ян. 2024 в 10:13

- Fix crash when opening resource manager while using frag missiles
- Add placeholder icon for frag missile tech

Обновление: 4 ян. 2024 в 12:19

- Add frag missiles, a new missile type using the large missile model and spawns damaging fragments on impact
- Update tech tree to match changes in vanilla

Обновление: 29 окт. 2023 в 10:45

- Fix crash when used with other mods that significantly change missile hp